Overview

  1. Pitch Requirements
  2. Environment

Game Title:
-Polygonal

Genre:
-Action, Adventure

Number of Players:
-1 or 2

Platform:
-PC

Target Audience:
-Ages 13+

Target ESRB Rating:
-Teen (cartoon-blood and violence)

Environment:
-first level : Prison

Characters:
Player:
-Krux/Aeri
NPCS:
-Enemies (different polygonal shapes - triangle, pentagon, hexagon, etc)
-Warden:
-Luci (Octagon) - fairly high up the nobility ladder. She loves her job and enjoys putting all the prisoners through painful experiences by her own hand. Quite a sadist and overall horrible person. Has never let a prisoner escape under her watch. All who attempt to do so are subject to everything she can throw at them, including the kitchen sink.
Friendlies: -Ares - arms dealer, currently a guard at the prison, deals arms to both sides (cubes and the nobilities). Ares is all too eager for a Krux/Aeri to breakout and start a way. He is simply a businessman and would quickly sell Krux/Aeri out if the reward was enticing enough.
-Jenny - healer/item dealer, is the resident infirmary head at the prison. She will help heal anyone, regardless of their stance on current state of affairs, in need free of charge. She also sells trinkets and nicknacks she finds around the prison for a small pittance.

Story Background:
Krux is born as a slave. All members of the Cube race are slaves in the current society. They are quite powerful and adept at physical labor. The slavers are of the pyramid race, whom reign over the entire continent. To make examples of people, and also the worst punishment they give, is to turn a cube into a pyramid. They beat and force the shape of the people to change into a pyramid form. Once a person is completely changed to the pyramid race they can never be returned to whom they once were. All memories are lost when the change occurs and the person becomes one of the pyramids. Aeri is the wife of Krux and also a slave. Their daughter is taken to be made an example out of. As one would expect, they were not happy with this decision and tried to take the daughter and flee. Krux and Aeri are captured and sent to the prison, while their daughter is being sent to the tower, where the ritualistic metamorphosis will be forced onto her.

Basic Rules:
-Will be a typical hack and slash game, jumping will allow for a greater amount of combinations is attacks, attacking with be done with either melee weapons or magics. Mostly realistic physics will be used within reason, since there is a magic/fiction aspect to it. Two-player mode will involve split screen co op, and potentially a player vs player type of fight arena. When in two player co op mode the enemies will be upgraded so the game is not too easy with two players and still has the challenge it is meant to have along with the fun of playing with another person.

Outcomes:
-Escaping the prison and setting your people free. Death (Restart from last save).

Sense of Strategy:
-As the enemies are able to kill you, there is strategy involved in killing them while trying stay alive. Death will mean a setback, frustration, and retrying that portion of the level.

Similar Games:
-Geometry Wars, Dark Siders, Demons souls, God of War.

Concept Art
Krux:
Krux
Key Features:

  1. It will basically be a 3d hack and slash version of Geometry Wars.
  2. Game will be animated and designed around geometric figures.
  3. Weapons will include, swords/daggers and magic.
  4. Skills to increase variety of combination attacks.
  5. Currency in game used at vendors.
  6. When an enemy is killed it will burst into polygons of its shape and disintegrate.