Level #1- Ice level

Synopsis

This is an ice screen in the North Polo. And there is going to be a lot of penguins and different ice obstacles

Introductory Material (Cut scene?  Mission briefing?)

Objectives

As every level the objective in this game is avoid the obstacles in the map and get the first position at the end.

Physical Description

There is going to be an ice level and the physics are going to be the same as every level.

Map

The map is going to be something like this a line with obstacles and it is located in the polo

HUD - What controls

Our HUD is going to include the following things:

Menus

There is going to be two menus, one to restart the level and the other one to go to the main menu.

Camera

The camera is going to be a third person camera

Control System – How does the game player control the game?   What are the specific commands?

There is going to be two bottoms, one for pausing the game, and other to go to the menu. Once the player is in the menu, it is using the arrows and the button “X” to go to an option

Audio

Every turtle is going to do a different sound when its jumps or when it hits an obstacle or take a power-up

Music

It is going to be a windy sound, mixed with the environment objects such as penguins or avalanches sounds.

Sound Effects

When the turtle takes a power-up it is going to do a sound depending which power-up it takes.

Help System

We are going to have an instruction screen to explain the controls and the power-ups.